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shadebob

Taxonomy vs Shadebob - What's the difference?

taxonomy | shadebob |


As nouns the difference between taxonomy and shadebob

is that taxonomy is the science or the technique used to make a classification while shadebob is (demoscene|computer graphics) a type of bob (graphical sprite-like element) rendered additively on the display, so that it blends with others but can be easily removed again by decrementing the colour value at each pixel.

Pixel vs Shadebob - What's the difference?

pixel | shadebob |


As nouns the difference between pixel and shadebob

is that pixel is (label) while shadebob is (demoscene|computer graphics) a type of bob (graphical sprite-like element) rendered additively on the display, so that it blends with others but can be easily removed again by decrementing the colour value at each pixel.

Decrement vs Shadebob - What's the difference?

decrement | shadebob |


As nouns the difference between decrement and shadebob

is that decrement is a small quantity removed or lost. One of a series of regular subtractions while shadebob is a type of bob (graphical sprite-like element) rendered additively on the display, so that it blends with others but can be easily removed again by decrementing the colour value at each pixel.

As a verb decrement

is to decrease a value by a basic quantity unit.

Additive vs Shadebob - What's the difference?

additive | shadebob |


As nouns the difference between additive and shadebob

is that additive is while shadebob is (demoscene|computer graphics) a type of bob (graphical sprite-like element) rendered additively on the display, so that it blends with others but can be easily removed again by decrementing the colour value at each pixel.

Sprite vs Shadebob - What's the difference?

sprite | shadebob |


As nouns the difference between sprite and shadebob

is that sprite is a spirit; a soul; a shade; also, an apparition while shadebob is a type of bob (graphical sprite-like element) rendered additively on the display, so that it blends with others but can be easily removed again by decrementing the colour value at each pixel.