Varying vs Fickle - What's the difference?
varying | fickle | Related terms |
A kind of variable, used by a fragment shader, that interpolates values across a primitive, so as to produce gradient effects etc.
* 2012 , Patrick Cozzi, Christophe Riccio, OpenGL Insights
Quick to change one’s opinion or allegiance; insincere; not loyal or reliable.
(figurative) changeable
* 2014, (Paul Salopek), Blessed. Cursed. Claimed. , National Geographic (December 2014)[http://ngm.nationalgeographic.com/2014/12/pilgrim-roads/salopek-text]
To deceive; flatter.
To puzzle; perplex; nonplus.
As verbs the difference between varying and fickle
is that varying is present participle of lang=en while fickle is to deceive; flatter.As a noun varying
is {{cx|computer graphics|lang=en}} A kind of variable, used by a fragment shader, that interpolates values across a primitive, so as to produce gradient effects etc.As an adjective fickle is
quick to change one’s opinion or allegiance; insincere; not loyal or reliable.varying
English
Verb
(head)Noun
(en noun)- Another consideration to the relationship between vertex and fragment shaders is that adding too many additional varyings can be a drag on performance since they must all be interpolated
fickle
English
Etymology 1
From (etyl) fikil, fikil, from (etyl) {{term, ficol, , fickle, cunning, tricky , deceitful, lang=ang}}, equivalent to . More at (l).Adjective
(en-adj)- To the south, the vast geometrical deserts of Arabian nomads, a redoubt of feral movement, of fickle winds, of open space, of saddle leather—home to the wild Bedouin tribes.