What's the difference between
and
Enter two words to compare and contrast their definitions, origins, and synonyms to better understand how those words are related.

Mode vs Mockup - What's the difference?

mode | mockup |

As nouns the difference between mode and mockup

is that mode is fashion, trend while mockup is a prototype, usually low-fidelity, such as paper illustrations, screenshots, or simple configurations of screens with limited interaction.

mode

English

(wikipedia mode)

Etymology 1

From (etyl) mode, from (etyl)

Noun

(en noun)
  • (music) One of several ancient scales, one of which corresponds to the modern major scale and one to the natural minor scale
  • A particular means of accomplishing something.
  • What was the mode of entry?
  • * 1855 , Journal of the Royal Horticultural Society (volume 9, page 205)
  • An effectual and unexpensive mode of Protecting Wall-Trees from Spring-Frosts.
  • (statistics) The most frequently occurring value in a distribution
  • (mathematics, physics) A state of a system that is represented by an eigenfunction of that system.
  • (computing) One of various related sets of rules for processing data.
  • In insert mode , characters typed are directly inserted into the buffer
  • (grammar) A verb form that depends on how its containing clause relates to the speaker’s or writer’s wish, intent, or assertion about reality.
  • Derived terms
    * (music) Aeolian mode, Dorian mode, Ionian mode, Locrian mode, Lydian mode, Mixolydian mode, Phrygian mode * (grammar) imperative mode, indicative mode, infinitive mode, subjunctive mode * (computing) immediate mode, protected mode, real mode, retained mode * collective mode * dual mode * soft mode
    Synonyms
    * (grammar) mood, grammatical mood
    Hyponyms
    * (grammar) See also

    Etymology 2

    From (etyl) .

    Noun

    (en noun)
  • Style or fashion.
  • See also

    * bimodal distribution * median * mean * modal

    Anagrams

    * ----

    mockup

    English

    Noun

    (en noun)
  • A prototype, usually low-fidelity, such as paper illustrations, screenshots, or simple configurations of screens with limited interaction.