Gawming vs Gaming - What's the difference?
gawming | gaming |
* 1893 , Mrs. O. W. Scott, The Gilead Guards: A Story of War-times in a New England Town :
* 1916 , Daniel Leavens Cady, Adam Et Ux'', in ''Maize and Milkweed: Fifty-two Stalks :
* (rfdate) The Oddville Press Issue 3 , page 39:
'''Gawming''', ''adj.'', ''i. q.'' '''Gawky , ''q. v.
The playing of a game or games, including but not limited to video games and games of chance.
* (Philip Schaff)
*{{quote-magazine, date=2013-06-28, author=(Tom Vanderbilt)
, volume=189, issue=3, page=29, magazine=(The Guardian Weekly)
, title= Careful, strategic use of rules to achieve one's purposes, as one would use the rules of a game.
As verbs the difference between gawming and gaming
is that gawming is present participle of lang=en while gaming is present participle of lang=en.As an adjective gawming
is alternative form of lang=en.As a noun gaming is
the playing of a game or games, including but not limited to video games and games of chance.gawming
English
Etymology 1
Adjective
- A sniff of strong ammonia could not have revived Martha's drooping spirits more effectually. “Miss him!” she repeated, “don't worry about my missin' that gawming creature. I shall be able to keep things decently clean after he's out o' the way.”
- Yet Nancy's gawming son
- Set free more sad and hopeless men
- Than any king has done;
- "You're a great boy", said Anita to her gawming brother.
References
(References) * Lowsley, A glossary of Berkshire words and phrases'', section on ''Rutland words (1888): GAWMING, adj. lanky and ragged. "You won't like the looks of them flowers in that border, they looks so gauming" * Francis Grose, A provincial glossary: with a collection of local proverbs'' (1811): ''Gawming , aukward, lubberly. * Arthur Benoni Evans, ?Sebastian Evans, Leicestershire Words, Phrases, and Proverbs'', volume 17 (1881), page 158: Gawm''', ''v. a.'', ''i. q.'' '''Gaum''', ''q. v.'''''Gawming''', ''adj.'', ''i. q.'' '''Gawky , ''q. v.
Etymology 2
Verb
(head)gaming
English
Verb
(head)Noun
The lose-lose logic of the machine zone, passage=The US gaming industry, in a pamphlet called Demystifying Slot Machines […], argues that "slot manufacturers need to build devices for a society with a decreasing attention span and an increasing demand for exciting, fast-paced entertainment, all in a marketplace overflowing with competing entertainment options".}}